hext: (Default)
ᴡᴀɴᴅᴀ ✖ ᴛʜᴇ ᴡᴇɪʀᴅ ᴏɴᴇ ([personal profile] hext) wrote2018-04-23 12:20 am
Entry tags:

HEAVEN'S GATE (penitentiary)


HEAVEN'S GATE



Currently comprised mostly of a corridor and one functional cell, the prison is converted from the husk of a single floor shopping centre. While it is for use by all patrol and community guard members, as a developing project, all residents of the community have been invited to contribute via the network and bulletin board. Scavenged security equipment and soundproofing materials can now be dropped off directly on site and its location has been made public.

The prison is secured by key and staffed by patrol and community guard members, who transfer the keys between shifts. It is also equipped with a motion sensor and A/V surveillance monitoring system, and the soundproof cell outfitted for the safety and relative comfort of the prisoner. A security monitoring station within the corridor has a microphone for communication between guard and inmate. All activity within the perimetre of the functional prison portion of the building is recorded and surveillance archives are accessible from the main console upon inquiry.

  • One cell functional
  • PERSONNEL LIST, information and application
  • Mod Note: The natives won't be hindering the process but won't actively support locking anyone up. They'll take the stance of, we're all trying to survive here and it's a waste of time/supplies to lock people up. And, if in the future, a character gets locked up and needs an IC way out that doesn't involve PCs then a native can be used to do that.

    The only way a person can be placed in the prison is if fifty percent or more of the characters in game agree to it. ( You'd need to count the characters at the time and more than half would have to vote yes, lock them up ). This would show that icly the majority agreed.


    Founded By: Jessica Jones [personal profile] underachievement, patrol and community guard

    Run By: Wanda Maximoff [personal profile] hext, chief warden and lead interrogator